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AI Insights · Timothy · July 2021

Top 5 Educational Games on Android in Turkey: Q2 2021 Performance

Discover the performance trends of the top 5 educational games on Android in Turkey during Q2 2021, including downloads, revenue, and active users.

Top 5 Educational Games on Android in Turkey: Q2 2021 Performance

In the second quarter of 2021, the top 5 educational games on Android in Turkey showed varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the dynamics of the educational gaming market. Here’s a closer look at how these apps performed:

Masha and the Bear Educational from DTC Lab experienced fluctuating weekly downloads, starting at 45.8K in late March and gradually decreasing to around 25.8K by the end of June. Weekly revenue was modest, peaking at $6 in early May and remaining flat at $0 during the latter part of the quarter. Active users also saw a decline from 325.9K in late March to 245.2K by the end of June.

MentalUP Brain Games For Kids by MentalUP - Learning Games for Kids had a relatively stable performance in downloads, ranging from 16.3K to 26.6K throughout the quarter. Revenue showed a downward trend, starting at $5.5K in late March and ending at $1.8K by the end of June. The number of active users varied, from 91.1K in late March to 79.5K at the end of June.

Buddy.ai: Fun Learning Games by AI Buddy Inc. saw a significant surge in weekly downloads, particularly in late May and early June, peaking at 46.1K. Revenue followed an upward trend during the same period, reaching a high of $2K in late May. Active users also increased substantially, from 56.9K in late March to 102.5K by the end of May, before stabilizing around 56.1K in late June.

Babyphone & Tablet: Baby Games by GoKids! publishing maintained a consistent download rate, fluctuating between 13.1K and 19.9K over the quarter. The app started generating revenue only in mid-June, albeit minimal. Active users demonstrated steady growth, peaking at 35.5K in early May before slightly declining to 27.7K by the end of June.

Kids Educational Game 5 from pescAPPs had a relatively stable download count, with a slight peak of 16.9K in late May. Active users showed a consistent pattern, ranging from 68.4K in late March to 52.9K by the end of June.

For more detailed insights on the performance of these educational games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021